• Short answer: The Warpstorm is a cosmic rift at the edge of known space where physics breaks down — a violet-and-turquoise nebula that swallows entire fleets and returns them decades later, rusted and crewless. Three factions thrive on its edges: the Industrial Zealots, the Void Nomads and the Corrupt Cults. This is our original dark…

  • Short answer: Crossing the galaxy means diving beneath reality into the Empyrean — a dimension of raw energy where distance means nothing and direction means less. Ships ride unstable currents between beacons, and when the storm surges, those beacons fail. That’s when fleets are lost: some emerge decades later, empty and rusted, some never emerge…

  • Short answer: Paint rust in three layers — dark brown base in recesses, orange-brown texture in the middle, bright metallic chips on the sharpest edges — and create physical damage by scoring the model with a hobby knife before painting. Real chips show bare metal, not just brown paint. That metallic flash is what sells…

  • Short answer: OSL means painting light as if it comes from an object on the model: pick the light source, then tint every surface facing it with the light colour — strongest at the nearest point, fading with distance. Two glazes and one highlight colour are enough for a convincing effect. Reflection, not brightness, is…

  • Short answer: Seven fleets entered the Warpstorm and never returned as themselves: a colonisation convoy that aged backwards, a salvage armada found rusted shut, a pilgrim fleet whose only transmission now loops forever at the storm’s edge. These are short, atmospheric stories from the dark side of our original sci-fi universe. Warpstorm is an original…

  • Short answer: Kitbashing means combining parts from different kits to build a model nobody can buy. Start with a donor model, harvest “bitz” from a spares box, cut and pin the joins, fill the gaps, and — most importantly — keep the silhouette balanced: one dominant element, two supporting elements, everything else subordinate. Disclosure: Some…

  • Short answer: Block in the glow with a dark base, add a midtone halo around the light source, then build a gradient of three brighter tones toward the centre and finish with pinpoint white highlights. Add reflected glow on nearby surfaces — that final step is what makes plasma effects look real instead of painted-on.…

  • Short answer: Three powers fight for the storm’s edge: the Industrial Zealots (machine-worshipping forges), the Void Nomads (stateless storm-riders) and the Corrupt Cults (chaos-mystics seeking revelation in broken physics). Each faction has its own ideology, colours and aesthetic — and each is playable as a miniature force, kitbash or paint project. Warpstorm is an original…

  • Short answer: Three tools matter more than everything else: Kolinsky sable brushes (#0, #1, #2), a wet palette, and a daylight lamp. Add side cutters, a hobby knife and needle files for prep, and you own 95% of what a professional painter uses. Skip the 50-brush sets and the giant paint hauls — they slow…

  • Short answer: Start with a dual-action, gravity-feed airbrush and a small compressor with a tank (around $100–150 total). Thin your paints to milk consistency, spray at 15–25 PSI, and learn priming, basecoating and zenithal highlighting before anything fancy. Clean the airbrush after every session — maintenance is the whole skill. Disclosure: Some links on this…